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About Tile Isle

Tile Isle is an independent game development team based in St Louis, Mo. We are passionate about making awesome games and helping the game development community grow.

In 2009, we came together to develop Blasting Agent, one of the first games to be released using the Flixel engine. Since then, we have shifted our focus to building games with HaxeFlixel.

Timothy Ian Hely


Tim is a programmer who dabbles in writing, game development, and a variety of other things. He's been making games since the 3rd grade, and is passionate about gaming and telling interesting stories. He is an active member of the STL IGDA, writes the script for the Aikonia webcomic, and listens to a ridiculous amount of video game music.